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LightConverse v52 with VectorWorks Functionality

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LightConverse 3D Show Platform Version 52 offers integration with VectorWorks 2011/12 (PC and Mac), letting designers export from VectorWorks to LightConverse for a photo-realistic look at how visual elements including lighting, video (in and out), 3D Mapping, laser, pyro, water effects and moving objects will look.

LightConverse v52 also includes a real-time live object tracking system, which allows performers and objects such as moving set pieces and video screens to be automatically followed by moving fixtures and projectors during their movements on stage. It also offers an increase in fixture capacity to 1,536 devices within 96 DMX universes. Possible applications include design and programming of entertainment events, architectural projects, sales presentations and virtual television studios with multiple camera views.

More details from LightConverse (www.lightconverse.net):

Other select LightConverse features include:

– 96 channels per fixture.

– TUIO output from 3D for interactive tracking.

– Capture any Window from another program as Texture or Filter source.

– New Video Memory Manager especially designed for Windows-7 Aero.

– Wind and precision FOV controls in camera dialog.

– New Wiggle stereo 3D Glasses mode – view your 3D show in 3D for a truly immersive and breathtaking 3D experience for you and your client.

– Highly accurate pixel-mapping capabilities for precise and realistic visualization of LED walls and other LED objects.

– Unique solutions for common video projection problems with our 3D Mapping Engine.

– Frame rates from between 25 to 60 frames per second when running up to 1536 fixtures in real time.

To see LightConverse in action, go to: http://www.youtube.com/user/lightconverse