While 2020 brought the complete shutdown of the live events industry, the broadcast and film industries continued to charge on and even thrive. Virtual productions became for many projects the only viable option to continue, and many directors of photography and cinematographers began turning to gaming engines like Unreal Engine and Unity to provide highly realistic backgrounds used on virtual production stages. And I’m happy to be able to say, that as the live events world slowly recovers in 2021, these real-time generative content creation engines are now being incorporated into many live events, so their popularity continues to grow.
Vickie Claiborne, from “Video Digerati,” PLSN, Nov. 2021, page 41